﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;
using Microsoft.Xna.Framework.Net;
using Microsoft.Xna.Framework.Storage;

namespace NAVE_Alice_demo.Cena08.Outros
{
    class Anime
    {
        public Texture2D texture;
        public Vector2 tamanho;
        public Vector2 posicao;
        public Vector2 posicao_q;
        public int quadro_atual;
        public int quadros_totais;
        public int taxa_quadro;
        public int tempo_quadro;

        public Anime(Texture2D texture,
                     Vector2 tamanho,
                     Vector2 posicao,
                     Vector2 posicao_q,
                     int quadro_atual,
                     int quadros_totais,
                     int taxa_quadro,
                     int tempo_quadro)
        {
            this.texture = texture;
            this.tamanho = tamanho;
            this.posicao = posicao;
            this.posicao_q = posicao_q;
            this.quadro_atual = quadro_atual;
            this.quadros_totais = quadros_totais;
            this.taxa_quadro = taxa_quadro;
            this.tempo_quadro = tempo_quadro;
        }
    }
}
